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Sunday, May 26, 2019

Ford Mustang (SN-95.2)


v1.5: Fixed vinyl mapping, added decals, paintable cage, new driver model, minor texture and mesh fixes

Converted from NFS ProStreet with Juiced 2 parts/Replaces Tiburon

Features:

Can be customized with:
  • Bumpers, skirts, widebody kits
  • Spoilers
  • Brakelights
  • Rollcages (under "Headlights"; can be painted with roof scoop paint after installing roof scoop)
  • Hoods
  • Exhaust tips
  • Rims
  • Paint
  • Vinyls (debug map, custom stripe and body vinyls included)
  • Decals
  • Window tint
Other features:
  • Custom driver model (werewolf girl)
  • Optional RWD config

Installation:

  • Put the TIBURON folder into your NFSU2 CARS folder.
  • Run NFSCfgInstaller, click Select Configuration File, pick one of the confs on the CFG folder, click Install and look for your NFSU2 folder.
  • With NFS TexEd, open FRONTEND/frontb.lzc and look for ID 333 to replace it with the secondary logo provided.
  • With NFS LangEd, open your language file in LANGUAGES folder, look for ID 2007 and change it to Mustang (SN-95.2). Hit Apply and save.
  • To install the vinyls use NFSTexEd to open up the vinyls.bin file in the TIBURON folder to replace some STRIPES and BODY vinyls with the ones that are in the vinyls folder. Guide yourself with the file names

Used tools:

Zmodeler 1.07b/2.2.6 | GIMP | DXTBmp | NFSU2 Modtools 1.2 | NFS Tex-ed 0.9.1 | NFSU2 Car Configurator 0.9.3

Copyrights/permissions:

If you would like to modify and/or distribute this mod, please:
  • keep this readme file without any alterations whatsoever (in case of just sharing this mod around)
  • give me proper credit (AJ_Lethal) for creating the mod
  • Seriously, respecting those conditions is not hard at all. Unless you're terminally dumb or a shameless, talentless hack.

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