Search

Thursday, October 10, 2019

Ford Mustang Shelby GT 350 (S550) -v2-

base from Racing Rivals (thanks to SST), some parts from NFS No Limits, NFSPS and Real Racing 3/Replaces MUSTANGGT

Features:

Can be customized with:
  • Bumpers and skirts
  • Widebody kits
  • Tail lights
  • Spoilers
  • Hoods (convert to cf only)
  • Mirrors
  • Roll cage (under "roof scoops", paintable)
  • Paint
  • Decals (including hood* decals)
  • Vinyls (debug map included)
  • Engine and cabin* neon
  • Window tint
  • N20 purge
* needs latest version of NFSU2 Extra Options to use
Misc. features:
  • Custom driver model (werewolf girl)

Installation (make backups first!):

  • Put the MUSTANGGT folder into your NFSU2 CARS folder.
  • Run NFSCfgInstaller and install the CFG\Ford Mustang Shelby GT 350 (S550).u2car file when asked
  • With NFS TexEd, open FRONTEND\frontb.lzc and look for ID 259 to replace it with the secondary logo provided.
  • With NFS LangEd, open your language file in LANGUAGES folder, look for ID 63 and change it to GT 350 (S550). Hit Apply and save.
  • To install the vinyls use NFSTexEd to open up the vinyls.bin file in the MUSTANGGT folder to replace some STRIPE vinyls with the ones that are in the vinyls folder. Guide yourself with the file names

Uninstallation:

Restore all backups, run NFSCfgInstaller and install CFG\uninstall_Ford Mustang Shelby GT 350 (S550).u2car when asked.

Used tools:

Zmodeler 1.07b/2.2.6 | Forza Studio | GIMP | DXTBmp | NFSU2 Modtools 1.2 | NFS Tex-ed 0.9.1

Copyrights/permissions:

If you would like to modify and/or distribute this mod, please:
  • keep this readme file without any alterations whatsoever (in case of just sharing this mod around)
  • give me proper credit (AJ_Lethal) for creating the mod
  • Seriously, respecting those conditions is not hard at all. Unless you're terminally dumb or a shameless, talentless hack.

No comments:

Post a Comment