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Sunday, March 15, 2020

Ferrari 512 TR [Add-on]

Note: if you want to add this car with Binary, use the Binary v2 Compatibility Pack to do so 

converted from Forza Horizon / Incompatible with Modloader

Features:

Can be customized with:
  • Bodykits
  • Spoilers (includes 1 custom)
  • Hood/headlight combos
  • Rollcage (under "Roof Scoops")
  • Rims
  • Paint
  • Vinyls (debug map included)
  • Decals
  • Tinted windows
Other features:
  • Performance: 194 mph (313 km/h) top speed -stock- / 242 mph (390 km/h) -upgraded-
  • Custom driver (werewolf)
  • LOD0 interior
  • Optional 1024px vinyls file (make sure you have nlgzrgn's recompiled 1024px vinyls mod installed first)

Installation (make backups first!):

  • Make sure you have NFSMW Unlimiter installed first
  • Get Ed The Car Dealer to add the GLOBALB entries. To do so:
    • Move the 512TR.ini file to the Config\NFSMW folder of Ed
    • Move the CARSELECT_MANUFACTURER_FERRARI.dds  and SECONDARY_LOGO_512TR.dds files to the Resources\NFSMW\FrontEnd\FrontEndTextures\729181AD folder of Ed
    • Run Ed, open your NFSMW folder and click on the Add Cars button.
  • With NFS-VltEd, import the Ferrari 512 TR Setup.nfsms file, select Install Car (Files and Settings), click Install and save
  • To use add-on cars you should either create a new savefile or patch your existing savefile with the Save Patcher and Save Editor tools. Patch the save first then open the save with the save editor and save it.

Used tools:

Zmodeler 1.07b | NFS CarToolkit v2.8 | GIMP | NFS TexEd 1.7 | Notepad | NFS VLTEd

Copyrights/permissions:

If you would like to modify and/or distribute this mod, please:
  • keep this readme file without any alterations whatsoever (in case of just sharing this mod around)
  • give me proper credit (AJ_Lethal) for creating the mod
  • Seriously, respecting those conditions is not hard at all. Unless you're terminally dumb or a shameless, talentless hack.

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